Monday, 23 April 2012

Final Post

All I had left to do today was to give the user lives and make them decrement every time they miss the target. I did this by declaring an integer as the user lives and then take one life away every time the direction = 0 and the target has not been hit. I first had to convert the integer to a constant character in order to display it on the screen.

I ran different tests on the game today and the only problem I encountered was the click and drag function, as if a mirror was being dragged and collided with another mirror, both mirrors would be emrged together and unusable in the game.

 The game is now finished and ready to submit. I will probably go on to develop the game further after the project and translate it to an android or iphone app when it is fully ready and more lvels have been added. 

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